Description

Submission for Godot Wild Jam #83

A short dungeon crawler where you play as a slime and consume your enemies to get new abilities.

I hoped to add more content and polish, but I still think it turned out pretty well for a jam game


Thanks to  GhostInAMug for providing music and game feedback!

Assets

Enemy sprites and dungeon tileset are from a free asset pack by Pixel_Poem

Published 5 days ago
StatusPrototype
PlatformsHTML5
Authorwren
GenreAction
Made withGodot
TagsDungeon Crawler, No AI, Pixel Art, Roguelike

Download

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build.exe 97 MB

Comments

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Hey great game ,i really like bc the combat is intuitive and smooth and fun.I beat the 6 rooms in about 3 minutes so i think maybe a bit difficulty would be good like faster skulls ,also the skills need a variety i was able to get only two kind maybe its like random skill drop ,that is the bluish flame ball and the charge attack altho the charge attack is not really incentivized to use, it takes 3-4 hits to kill same as the flame but theres a risk factor for charge you need to charge up and get close to enemy.Otherwise i really had fun.GGs

Thanks for the feedback! I’m glad you enjoyed it. Yeah, I overscoped a bit and didn’t manage to implement/polish all the features I wanted but I’ll definitely take notes for future games